Worlds Adrift Wiki
(<default import>)
 
Line 1: Line 1:
<metadesc>The #1 wiki source of information on the game!</metadesc>
+
<metadesc>The #1 community generated wiki resource for Worlds Adrift, a freeform exploration and adventure game from Bossa Studios!</metadesc>
{| style="border: none; border-collapse: separate; text-align: center; width: 100%;" cellpadding=10 cellspacing=10
 
|-valign="top"
 
| width="100%" colspan="3" style="background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;" id="mf-welcome"| <div style="font-variant: small-caps; font-size: 200%; padding-bottom: 5px;">Welcome to {{SITENAME}}</div>
 
   
  +
{|class="Numenera" style="width: 65%; margin: auto;" cellpadding=5
The most comprehensive source of information about the game. We are currently maintaining [[Special:Statistics|{{NUMBEROFPAGES}} pages ({{NUMBEROFARTICLES}} articles)]], written by {{NUMBEROFUSERS}} users.
 
  +
|-
|-valign="top"
 
  +
|align="center" width="100%"| <div id="mf-welcome1" style="font-weight:bold><span style="font-size:27px;color:#000000;">Welcome to the Worlds Adrift Wiki</span><br />a user-created database on ''[[Worlds Adrift]]'' from [[Bossa Studios]].</div>
| width="25%" style="background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;" id="mf-links"| <div style="font-variant: small-caps; font-size: 150%;">{{SITENAME}}</div>
 
  +
<div id="mf-welcome2" style="text-align:center;">Please feel free to contribute by creating new articles or expanding on existing ones.<br>We are currently maintaining [[Special:Statistics|{{NUMBEROFPAGES}} pages ({{NUMBEROFARTICLES}} articles)]].
'''ABOUT'''<br />
 
  +
</div>
Write a blurb about the game here. Cover the basic information and link to pages with more complete information.<br />
 
  +
|}
Write a blurb about the game developers here. Cover the basic information and link to a more complete page.
 
  +
  +
  +
{| style="margin: auto; width: 100%;"
  +
| colspan="4" width="66%" valign="top" style="border: 1px solid #868585; padding: 7px;" | <div id="mf-thegameheader">{{header|Worlds Adrift}}</div>
  +
<div id="mf-thegamecontent" style="padding-top: 10px; padding-left: 1em;">
  +
Imagine yourself as a nomad of the skies...
  +
  +
You and your ragtag band wander from island to island on your cobbled-together airship, scouring for lost technology and scavenging for resources. You are constantly trying to improve your ship, keep it fueled, and keep it repaired. Sky predators, storms, and other travelling bands; all of which could be a threat to your ship, will dominate your thoughts. But in the back of your mind, you still ask yourself questions: How did your world become this way? What calamity, a thousand years ago, could have shattered the world into a thousand pieces? Deep down you know that the world was not always this way, and your questions are what drive you onward and upward, towards the endless skyline.
   
  +
[[Worlds Adrift]] is entering uncharted territory, we’re not sure if some of the things we’re now capable of doing are any fun to play with, and if together they create a game anyone would like to play. After all, what good is a new idea if no one enjoys playing something built with it? This is where you come in. As a player, you know better than anyone what’s fun and what’s not. The devs wish to open up the development of [[Worlds Adrift]] so we can go on the journey together, and so you can help craft the game everyone would all love to play.
'''JOINING IN'''<br />
 
[[Special:UserLogin/signup|Register]]<br />
 
[[Project:Community portal|Community / How to help]]<br />
 
| align="left" style="background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;" | '''Are you interested in becoming a [[gphelp:Wiki Guardian|Wiki Guardian]] for this wiki?'''
 
   
  +
</div>
We ask that you read the following guidelines on what we expect of our Wiki Guardians to make sure you're up to the task!
 
  +
| colspan= "2" width="33%" valign="top" style="border: 1px solid #868585; padding: 7px;" | <div id="mf-announcementheader"></div>
* We hope that you monitor the wiki for spam and vandalism.
 
  +
<div id="mf-announcementcontent" style="padding-top: 10px; padding-left: 1em;">
* Keep the wiki up to date.
 
 
<center>{{#ev:youtube|YPiM_AudELg}}</center>
* Help other passionate members of your community in becoming fellow administrators.
 
  +
</div>
* Be courteous to others.
 
  +
|-
* Be open to other opinions and ideas.
 
  +
| colspan= "4" width="100%" valign="top" style="border: 1px solid #868585; padding: 7px;" | <div id="mf-gameplayheader">{{header|Game Features}}</div>
  +
<div id="mf-gameplaycontent" style="padding-top: 10px; padding-left: 1em;">
  +
* First, [[Worlds Adrift]] is set in a persistent, shared multiplayer environment. That means anyone who plays the game will be in the same enormous world. (Due to the increased importance of low latency in a game with physics, however, the current plan is to have separate servers for different geographic regions—we can’t overcome the speed of light, I’m afraid).
   
  +
* Secondly, the world will live and breathe. Worlds Adrift will not be an MMORPG as we know them. There are no quest hubs and no NPCs standing around forever, waiting to give you tasks. There are no low-level zones and high-level zones, because there will be no levels. There are no static, choreographed environments and events that replay for every new player.
''If this is all sounds good and you wish to claim the wiki, click the "Claim this Wiki" button. Fill out the form and submit it. A wiki manager will review your claim.''
 
   
  +
* Instead, there will be [[Creatures]] that eat and live and die, and [[Trees]] that grow, and [[Ruins]] that hold secrets, and [[Wreckage]] that rusts and rots, all inside a world that doesn't revolve around you, but that can be permanently affected by your actions. You are a part of the world, and it’s up to you to decide which part that is, and how it relates to all the other parts.
<div class="claimwikibutton">[[Special:Claimwiki|&nbsp;]]</div>
 
<div style="text-align: center;">[[gphelp:Claim wiki process|Claim wiki process]]<br />
 
[[gphelp:Administration guidelines|Administration guidelines]] {{*}} [[gphelp:User groups and permissions|User groups and permissions]]</div>
 
   
  +
* Lastly, the world will behave according to believable physics. You can see in the devs latest video (and can read about the specifics in Rodrigo’s blog post last week) that [[Ships]] are constructed of pieces — each of which can be snapped off if there’s a strong enough impact. Much of the world will also behave like this: creatures, wreckage, loose objects on the ground. And of course there will be plenty of [[Rope Physics]] involved in player movement.
| width="25%" style="background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;" id="mf-contribute" | <div style="font-variant: small-caps; font-size: 150%;">Want to contribute?</div>
 
You can create a new article by typing a new title in the box below and clicking "Create page".
 
<inputbox>
 
type= create
 
width= 30
 
</inputbox>
 
   
You can also create new pages using the search box. Just type a new title, click "Go", and near the top of the results page, there will be a link to create the new page.
 
   
  +
| colspan= "2" width="100%" valign="top" style="border: 1px solid #868585; padding: 7px;" | <div id="mf-mediaheader">{{header|Media}}</div>
'''HELP'''<br />
 
[[gphelp:Getting started|Getting started]]<br />
 
[[gphelp:Editing pages|Editing pages]]<br />
 
[[gphelp:Starting a new page|Starting a new page]]<br />
 
[[gphelp:Contents|More help...]]
 
   
  +
</div>
|-valign="top"
 
| style="background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;" id="mf-twitter" | <div style="font-variant: small-caps; font-size: 150%; padding-bottom: 5px;">Add a twitter feed</div>
 
{{twitter}}
 
| style="background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;" id="mf-video" | <div style="font-variant: small-caps; font-size: 150%; padding-bottom: 5px;">Add a video</div>
 
<center>{{#ev:youtube|i7Wv6bPtSF0}}</center>
 
| style="background: rgba(0, 0, 0, 0.2); border: 1px solid rgba(0, 0, 0, 0.5); border-radius: 5px;" id="mf-images" | <div style="font-variant: small-caps; font-size: 150%; padding-bottom: 5px;">Add a slideshow</div>
 
{{Featured images}}
 
 
|}
 
|}
   
[[Category:{{SITENAME}}| ]]
+
[[Category:Worlds Adrift]]

Revision as of 13:47, 26 February 2015


Welcome to the Worlds Adrift Wiki
a user-created database on Worlds Adrift from Bossa Studios.
Please feel free to contribute by creating new articles or expanding on existing ones.
We are currently maintaining 1,347 pages (342 articles).


Worlds Adrift

Imagine yourself as a nomad of the skies...

You and your ragtag band wander from island to island on your cobbled-together airship, scouring for lost technology and scavenging for resources. You are constantly trying to improve your ship, keep it fueled, and keep it repaired. Sky predators, storms, and other travelling bands; all of which could be a threat to your ship, will dominate your thoughts. But in the back of your mind, you still ask yourself questions: How did your world become this way? What calamity, a thousand years ago, could have shattered the world into a thousand pieces? Deep down you know that the world was not always this way, and your questions are what drive you onward and upward, towards the endless skyline.

Worlds Adrift is entering uncharted territory, we’re not sure if some of the things we’re now capable of doing are any fun to play with, and if together they create a game anyone would like to play. After all, what good is a new idea if no one enjoys playing something built with it? This is where you come in. As a player, you know better than anyone what’s fun and what’s not. The devs wish to open up the development of Worlds Adrift so we can go on the journey together, and so you can help craft the game everyone would all love to play.

Game Features
  • First, Worlds Adrift is set in a persistent, shared multiplayer environment. That means anyone who plays the game will be in the same enormous world. (Due to the increased importance of low latency in a game with physics, however, the current plan is to have separate servers for different geographic regions—we can’t overcome the speed of light, I’m afraid).
  • Secondly, the world will live and breathe. Worlds Adrift will not be an MMORPG as we know them. There are no quest hubs and no NPCs standing around forever, waiting to give you tasks. There are no low-level zones and high-level zones, because there will be no levels. There are no static, choreographed environments and events that replay for every new player.
  • Instead, there will be Creatures that eat and live and die, and Trees that grow, and Ruins that hold secrets, and Wreckage that rusts and rots, all inside a world that doesn't revolve around you, but that can be permanently affected by your actions. You are a part of the world, and it’s up to you to decide which part that is, and how it relates to all the other parts.
  • Lastly, the world will behave according to believable physics. You can see in the devs latest video (and can read about the specifics in Rodrigo’s blog post last week) that Ships are constructed of pieces — each of which can be snapped off if there’s a strong enough impact. Much of the world will also behave like this: creatures, wreckage, loose objects on the ground. And of course there will be plenty of Rope Physics involved in player movement.


Media