Worlds Adrift Wiki
Register
Line 44: Line 44:
   
 
=== Eternium ===
 
=== Eternium ===
  +
Eternium is an Exotic metal that is rare everywhere. It has uses in engine internals as a major Overheat Limit booster and in certain Cannon parts.
Not information yet.
 
   
 
=== Silver ===
 
=== Silver ===

Revision as of 14:54, 27 May 2019

Metal is one of the main Resources used for Crafting and ship building. Each metal varies in density and strength, which will affect ship physics and appearance. Different metals will boost a components statistics. These include the strength (resilience), colour, conductivity, heat-dissipation and others depending on the type of part.[1]

Metals can be found within metal scrap nodes (Situated on, or on the underside of Islands), within chests or in scrap piles scattered around some islands.

Metal, like wood, has a quality statistic. Quality can vary from 1 to 10, with 10 being the best and 1 the worst. Using higher quality materials will give a higher statistic boost to the part you are making, without any additional cost of weight. Generally speaking, higher tier biomes will spawn higher tier metals. Furthermore, testing shows that each island will only produce one quality variant of each metal.

Metalnode1

Metal Node

Metalnode2

Metal Node


Metal List and Uses

Aluminium

While being quite rare, Aluminium is currently the lightest metal in the game, and decently resilient. It can be useful for ship frames, paneling, casings, or internals of helms, fuel tanks, etc ... in order to keep weight down. In specific situations, Aluminium can be used for the internals of Atlas Cores to reduce weight while maintaining lift. Quality 10 Aluminium is one of the most sought-after materials in the game.

Titanium

Titanium is a high-end material useful for combustion or mechanical needs. It is the second lightest metal in the game which makes Titanium 10 heavily sought after. Unfortunately it is not very resilient which is a boon towards using it for casings.

Tin

Tin is an Uncommon metal which is found in relative abundance throughout Foundation. It is one of the most widely used casing materials because of its weight (3rd lightest), rarity (or rather lack of it), and its cooling ability for engines. Due to its thermal usefulness and weight almost all battleships are cased with Tin.

Iron

Iron is an incredibly common metal found in every tier of the map. It is probably the best starting metal for new explorers to gather. While not being excellent in any specific use, its resilience, weight, small boosts in schematic stats make it useful for all levels of gameplay.

Steel

While once being a powerhouse of a material, specifically for casings due to its high resilience, Steel has fallen out of favor with most players due to its lack of thermal conductivity and weight. It is still quite resilient and has a decent boost of Overheat when used in engine internals, but there is usually a better metal for the job.

Bronze

Like Iron, Bronze is abundant everywhere you fly. Also like Iron, Bronze is considered a starter metal, not good at one thing but OK at everything. Iron though, is better than Bronze is almost every regard.

Orthite

Orthite is a metal exclusive to Foundation, not found anywhere else. It is middling in all its bonuses but even iron outpaces it in several areas. There is usually a lighter or more powerful alternative. Perhaps in the future...

Nickel

Nickel is an Uncommon material that is pretty much exclusively used as an alternative to titanium in engine internals. It provides similar boosts at a cost of being heavier. Even so, Nickel 10 is a good find while exploring.

Epilar

Epilar is a Rare metal which has a few specific use cases in Engines or Cannons/Swivel Guns. Those cases can be few and far between so most experience travelers may not store or even bother collecting it.

Copper

Copper, one of the 3 super conductive metals (the others being Silver and Gold), is excellent for sky core internals early game. Since its an Uncommon metal, it can be found in relative abundance everywhere. For everything else, Copper is absolutely garbage at. Tied for the worst with Silver and Gold.

Eternium

Eternium is an Exotic metal that is rare everywhere. It has uses in engine internals as a major Overheat Limit booster and in certain Cannon parts.

Silver

Silver is an aesthetic yet inefficient material in most uses, due to its significant weight. Used in core internals, it can however provide a significant additional lift.

Lead

Lead is an abundant yet very heavy material. Its main uses are replacement of tin as engine propeller and in some cannons parts, and shipyard or ammo crafting. Counter intuitively, its durability is terrible and will not protect your ship well, should you use it for casings or platings. Beware, it is not recommended to use lead for things such as a ship frame, else you will struggle to have enough weight free for engines to transverse weather walls.

Gold

Gold, like Silver, is mostly used for aesthetic builds due to its appearance, because of its high weight. Its main niche purpose is to provide the maximum atlas lift when used as core internals. However, aluminium generally does a better job if you look for efficiency rather than lift at any cost.

Tungsten

Tungsten is the heaviest metal currently in the game; by a noteworthy amount. It does often provide the best stats for engines and cannons, while being inefficient. As the king of all materials in the past, it is nowadays used as junk for shipyard building or pistol making.

Mass Table

NOTE: All of the following data is a specific weight per unit for panels. Each component is believed to have a different weight per unit, but the order of weight remains the same.

Material Weights & Descriptions
Icon Name Mass Description Rarity Ingame
Metal Aluminium Aluminium 0.33 kg Extremely light without compromising too much on strength Exotic Deck aluminium
Metal Titanium Titanium 0.35 kg Very light for such a hard metal but a bad conductor. Rare Deck titanium
Metal Tin Tin 0.38 kg Lightweight but weak, soft and susceptible to heat. Uncommon Deck tin
Metal Iron Iron 0.39 kg Reasonably tough and heat resistant given its modest weight. Common Deck iron
Metal Bronze Bronze 0.42 kg Capable of withstanding a lot of stress for its medium weight. Common Deck bronze
Metal Nickel Nickel 0.43 kg Versatile thanks to its medium weight and a few weaknesses. Rare Deck nickel
Metal Orthite Orthite 0.43 kg Moderately conductive, stress resistant, but weak to heat. Uncommon Deck orthite
Metal Epilar Epilar 0.46 kg Durable and resistant to stress but not really hard. Rare Deck epilar
Metal Steel Steel 0.50 kg Very hard and high performance metal for its weight. Uncommon Deck steel
Metal Eternium Eternium 0.50 kg Hard, durable, heat resisantant but poor under stress. Exotic Deck eternium
Metal Copper Copper 0.55 kg A great conductor but otherwise unexceptional. Uncommon Deck copper
Metal Lead Lead 0.56 kg Durable and strong but too heavy for many uses. Common Deck lead
Metal Silver Silver 0.66 kg A jack of all trades but master of only conductivity Rare Deck silver
Metal Tungsten Tungsten 0.70 kg Unparalleled resistance to the elements but very heavy. Exotic Deck tungsten
Metal Gold Gold 0.73 kg Dense yet malleable with extremely high conductivity. Exotic Deck gold

Metal Quality and Performance

Each metal provides a different boosts to component's statistics when used in the respective crafting slot. Each metal also has a quality from 1 to 10, this provides another smaller boost to the respective statistic of the component. See wings, engines, cannons for the estimated specific boosts each metal provides. The repair metal of a component is always determined by the material put in the "Casing" slot.

History

Magnesium, Palladium, and Platinum were last seen in Alpha 5.3 and are no longer in the game as of Alpha 6.

Icon Name Mass
Metal Magnesium Magnesium 0.13 kg
Metal Palladium Palladium 0.87 kg
Metal Platinum Platinum 1.64 kg