A brief delay between uses of the shipbuilding tool has been implemented, to prevent a synchronisation error allowing ship parts to stack on top of each other.
An exploit that allowed players to display an alias for their player name has been fixed.
Metal scrap pieces inside scrap deposits would sometimes be buried too deep; other times they would seem to only spawn when the deposit was completely shattered. Both would make harvesting metal more difficult than intended, and both are now fixed.
The atlas-infused centers of metal scrap deposits are now sturdier, and take roughly 50% more salvage blasts before exploding.
Occasionally, falling decks and panels could fall right through islands. This should no longer happen.